Peningkatan Prestasi Belajar dengan Metode Bermain Peran pada Tema Kegiatan Jual Beli

  • A. Jauhar Fuad Institut Agama Islam Tribakti Kediri
  • Manu Winarsih SDIT Ulul Albab Kecamatan Loceret Kabupaten Nganjuk
Kata kunci: Role Playing Methods, Sale and Purchase, Learning Achievement

Abstrak

The purpose of this study to determine the increase in student achievement class III theme of buying and selling activities, with the application of role playing methods. This research phase begins with action planning, action implementation, observation, and reflection. These stages continue to recur until the expected learning achievement is achieved and does not require any further improvement. The findings indicate that the learning achievement for Social Science lesson in pre cycle stage achieves 20% achievement. In the first cycle completeness of learning achievement of 68%. In cycle II completeness of learning achievement of 92%. While the final results show that the achievement of learning for Indonesian language learning in the pre-cycle stage achieve a complete learning achievement of 12%. In the first cycle completeness of learning achievement of 56%. In cycle II completeness of learning achievement of 92%. It can be concluded that learning with subject matter by role playing method can improve learning achievement.

Referensi

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Diterbitkan
2018-02-26
Bentuk Sitasi
Fuad, A., & Winarsih, M. (2018, February 26). Peningkatan Prestasi Belajar dengan Metode Bermain Peran pada Tema Kegiatan Jual Beli. PROCEEDING: The 3rd Annual International Conference on Islamic Education, 3(1), 87-99. Retrieved from http://jurnal.stitnualhikmah.ac.id/index.php/proceeding2018/article/view/260
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